Monday, October 20, 2014

Software Technology: Lecture Activities

These are the activities that we completed during lecture.


The soccer ball that we modeled was to simply get started understanding Houdini. We learned where the proper nodes were to bevel, extract, et cetera. 



With the coil, we made a tab system so that someone who is not familiar in Houdini can easily adjust the object. We added sliders to adjust the radius, height, coil density, and other attributes that anyone could possible need. 



The rocks helped us learn how to randomize multiple objects. We create 100 simple rocks then imported them into the Houdini scene. Using an expression, we created a random occurrence of rocks along a curve, including position and size.


With the cheese, we continued using the random expressions to not only create different positions along the grid, but so that each cheese has it's own unique set of holes.






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