Showing posts with label Character Animation. Show all posts
Showing posts with label Character Animation. Show all posts

Saturday, September 27, 2014

Character Animation 2: Lesson 2

Here is my assignment for Lesson 2. For this we used a provided sound clip in order to practice lip syncing. This was definitely not my strongest project. Some of the poses could have been pushed more, and towards the end of the clip, the character feels as if she is mumbling. It seems pretty chatty towards the end. Still, overall, I felt that I did a decent job. Critiques are welcome

Pre Production





Final Animation


Character Animation 2: Activities

Here is a compilation of some of the activities that we have done in class. Most of the activities, I had no trouble with. Of course, some of the animation could be better, as far as poses pushed and such, but overall, I am fairly happy with how these turned out. As always, critiques are welcome.

Activities included: Parent Constraint, Stop, Take, Lip Test, and Cycle


Thursday, September 25, 2014

Character Animation 2: Lesson 1

So, here is my first project for Character Animation 2. Overall this project went pretty smoothly. I didn't really run into any issues, and I'm fairly happy with the final result. I started out this assignment by drawing up some pre pro, then I blocked out the scene. After doing multiple passes with the animation, I finally finish. A couple of the poses could be pushed, but over, I'm pretty happy. Critiques are more than welcome.

Pre Production





Final Animation


Friday, August 1, 2014

Character Animation 1: Lesson 3


So, here is my third assignment for Character Animation 1. I can say, the animation could definitely be better, but 3D animation has not proven to be my calling. Oh well. For this assignment, we were required to do a 5 step walk, a turn around, and to push the button. My walk is a little swingy. The hips seem to over rotate; however, the assignment required that our Rotation Y on the hips must be at least 35 and -35. I didn't quite agree with this, but I supposed the requirement is there in order to clearly see an over exaggeration. Also, I feel that my walk is too large. It's large in movement and makes the character appear goofy. Taking smaller steps, or adjusting the legs down can probably fix this. Still, at least my character makes it from Point A to Point B.

Animation by Hannah Epling
Scene provided

Monday, July 28, 2014

Character Animation 1 - Lesson 2


For this assignment in Character Animation 1, we were instructed to create 7 dynamic poses: Relaxed, Fear, Anger, Happiness, Sadness, Disgust, and a Balanced pose. Overall, I felt that I did pretty well, but the Fear pose could have been tweaked just a bit. This silhouette is not quite as readable as it could be. But overall, no complaints. 

Animation by Hannah Epling
Character provided

Character Animation 1 - Lesson 1



 



So, here is a playblast Part 1 and 2 of my first Character Animation assignment. The character, nicknamed "Eggy" starts by walking across the scene, then turns around at the mailbox.

As far as the walk itself, it does seem a bit bouncy and the feet tend to stick just slightly. Along with this, the turn-around could have been swung out more. Doing this could have avoided the character being so close to the mailbox at the end. Also, his body could have rotated slightly more at the end.

Animation by Hannah Epling
Character provided