On the right is a playblast of my third assignment while on the left is a render. For this projects, were were focused on learning soft bodies. I was pretty apprehensive with this so I just stuck with the default scene. I didn't want to get ahead of myself. But, as I worked on the assignment, I found the overall project to be fairly simply. Yes, is was the scene provided, so all of the goals were set up for the soft bodies, but actually getting the movement to slow and melt the way I wanted it too wasn't as difficult as I was expecting. Overall, I'm pretty happy with how this turned out. I do suppose I could have spent more time adjusting the fluid of the flame, but the main assignment was to focus on the soft body movement.
Visual Effects by Hannah Epling
Model of man provided
I really love how you post both the before playblast and the final render. The fire looks amazing and it really gives him a feel that he is melting. Though you used the scene we were given I think you did a wonderful job, its much less bouncy and jumpy than mine. I think you did a wonderful job of adjusting the conserve, if that is what you did? Wonderful job, Hannah.
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