This is my second assignment for my Visual Effects 1 class. For this lesson, we had to work with particle systems in Maya Dynamics. The left video is a playblast, while the right is a render.
The only part that I really struggled with on this assignment was the smoke. For one, I was having issues just getting the particles to form in the shape of smoke. Also, I was having trouble with texture of the smoke. No matter what I did, the smoke always rendered flat, so I added a fractal noise to the smoke once I composited everything in After Effects. Other then that, I'm fairly happy with it.
Visual Effects by Hannah Epling
Scene provided
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